game dev blues

Making a game is hard you guys.

I have been doing nothing over the last week but creating assets to fill the game with and while I thought it would be hard to make a POC, I realized that it’s actually much harder to make content to fill that game world with.

Never the less, I am still on track (somewhat) and shooting for that september 26th release date… even if that is a bit optimistic.

So, as a gift to you and a sign of good faith, I give you this shot of an enterior from the game.


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